Take the BLANK PUNCHCARD (Y).
Select the blank pass and use the PEN on it to get a PASS (Z).
Go to the Theater.
Place the BLANK PUNCHCARD in the top of the maker. Pull the handle; take the PUNCHCARD (A).
Take the TILE 1/7 (A1).
Place the PUNCHCARD in the card slot and pull up the lever (B).
Use the CUP OF COFFEE on the fire (C). Use the WIRE on the burnt wire; pull up the lever.
Take the TRIDENT (D).
Go to the Yard. Go up the left path to the Square.