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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots!

Talk to Mr. Ferguson.

Take the MAP PIECES 1/5 (A). CAN OPENER (B), and POCKET KNIFE (C).

Use the POCKET KNIFE on the package; take the STRANGE STONE and PHOTOGRAPH (D), then take the Note. Remove the paper and take the MAP PIECES 2/5 (E).

Use the POCKET KNIFE on the drawer and take the CAR KEYS (F).

Open the cabinet to activate a HOP (G).

Play the HOPs(l,2,3).

In the third scene, open the glass case and the drawer to find all items.

Take the CAT FOOD (H).