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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots!

Take the BLANK PUNCHCARD (Y).

Select the blank pass and use the PEN on it to get a PASS (Z).

Go to the Theater.

Place the BLANK PUNCHCARD in the top of the maker. Pull the handle; take the PUNCHCARD (A).

Take the TILE 1/7 (A1).

Place the PUNCHCARD in the card slot and pull up the lever (B).

Use the CUP OF COFFEE on the fire (C). Use the WIRE on the burnt wire; pull up the lever.

Take the TRIDENT (D).

Go to the Yard. Go up the left path to the Square.