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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots!

Zoom into the ground; take the 2 BULLETS (P).

Go to the Railway Platform.

Zoom into the showcase; take the 3/5 BULLET (Q).

Zoom into the Train Engine, open the window, and send ELF through the window (R) to acquire the MAGNET KEY. Insert the MAGNET KEY into the niche (S) and turn the key.

Enter the Train Engine.

Take the WALKIE-TALKIE (T) and read the newspaper (U).

Zoom into the shelf; take the 4/5 BULLET (V) and the 1/4 BUTTON (W).

Walk down twice.

Give the WALKIE-TALKIE to the agent (X).

Try to zoom into the car (Y).

Go to the Railway Platform, zoom into the Bar, and enter the Bar.

Zoom into the ground, take the ZIPPER PULL (purple), and remove the jacket (Z); send ELF into the hole (A) and take the TWEEZERS (B).

Zoom into the fridge; take the 2/4 BUTTON (C).

Take the SPADE (D).

Zoom into the fireplace; remove the energy pack with the TWEEZERS (E) to acquire the ENERGY PACK.

Walk down twice.