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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots!

Examine the jack and use the PLIERS on the chain; take the CHAIN (M) and HOIST (N).

Back out.

Examine the carriage wheel and place the HOIST underneath; place the HOIST HANDLE on it and turn the handle. Take the 2nd RUNE (O).

Go up the newly-opened path to the clock tower.

Speak to the horseman (P).

Examine the victim; take the cursed card (@) and the IRON BONE (Q).

Go to the hall in the monster house.

Examine the wolf head and place the IRON BONE in its mouth; turn the head to open the door (R).

Go through the newly-opened door to the hunter's room.

Examine the bear and note the medallion (S).

Examine the chair; take AFRICA (T).

Examine the table; read the note (U) and take the 2nd COAT OF ARMS PART (V).

Examine the weapons; take the MACHETE (W).