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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots!

- Trap the fairy by surrounding it with barriers. Select an empty space to place a barrier.

- You only have 4 barriers to place. Once you have placed 4, selecting a 5th spot will remove the 1st one you placed.

- This mini-game is randomly generated; your solution may vary.

- Our solution was to select the spaces in this order (1-9).

- Take the TIGER KNOB once the panel opens.

- Walk down twice.

- Give the CURATIVE HERB to the Archer (I).

- Continue talking to the Archer and he will give you the IRON HORSE FIGURINE.

- Look at the table and use the WEB SOLVENT to remove the webbing (J).

- Place the GOLD HORSE FIGURINE on the left pedestal, the BRONZE HORSE FIGURINE on the center pedestal, and the IRON HORSE FIGURINE on the right (K).

- Talk to the Archer for a new location.

- Look at the compass and select Ambrose Palace.